Don't be so harsh guys, i think the game is good but of course there is place for a lot improvment if you wish. I think it should be more clear the ecobalance, i would prefer to know the damage of not killing an animal for example, but not till the end of the round, and btw i think adding a score and a round identificator would be great. I might give a try to Stencyl in the future, i like the idea of doing games like this without programming and complex coding. Anw good job
Thanks! Interesting your opinion.
About the Ecobalance, its life is 50. Don't kill an animal without halo is -1. Don't kill an animal with halo or shoot it in water mode is 0. Kill an animal with halo in crossbow mode is -1.
Yes, the ecobalance could be more clear. For example, the ecobalance bar only indicates when the Ecobalance is in 100% 75% 50% 25%, for time I didn't add more variations. Also the space was a problem, my idea was put a lot of images in the game, but not only Newgrounds have a limit of 100 mb, also with a lot of big images stencyl don't work well. For example I did 22 illustrations for the game (finally appear 4, if I'm not wrong) and the Forestpedia had 6 pages (finally have 4). For this game I didn't try use direct text, all is written in an image, obviously that affected the space too. If I had known that the Stencyl would not resist all the images my priorities would been others, I spent all a week, or perhaps more, drawing and painting.
I'm agree about a round identificator. In the case of the score, I didn't know, originally I wanted it, but I thought that was not necessary because the objective is complete 10 waves and don't exist a ranking or things like that in this game.
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